Utilities ========= .. currentmodule:: click Besides the functionality that Click provides to interface with argument parsing and handling, it also provides a bunch of addon functionality that is useful for writing command line utilities. Printing to Stdout ------------------ The most obvious helper is the :func:`echo` function, which in many ways works like the Python ``print`` statement or function. The main difference is that it works the same in Python 2 and 3, it intelligently detects misconfigured output streams, and it will never fail (except in Python 3; for more information see :ref:`python3-limitations`). Example:: import click click.echo('Hello World!') Most importantly, it can print both Unicode and binary data, unlike the built-in ``print`` function in Python 3, which cannot output any bytes. It will, however, emit a trailing newline by default, which needs to be suppressed by passing ``nl=False``:: click.echo(b'\xe2\x98\x83', nl=False) .. versionadded:: 3.0 Starting with Click 3.0 you can also easily print to standard error by passing ``err=True``:: click.echo('Hello World!', err=True) .. _ansi-colors: ANSI Colors ----------- .. versionadded:: 2.0 Starting with Click 2.0, the :func:`echo` function gained extra functionality to deal with ANSI colors and styles. Note that on Windows, this functionality is only available if `colorama`_ is installed. If it is installed, then ANSI codes are intelligently handled. Primarily this means that: - Click's :func:`echo` function will automatically strip ANSI color codes if the stream is not connected to a terminal. - the :func:`echo` function will transparently connect to the terminal on Windows and translate ANSI codes to terminal API calls. This means that colors will work on Windows the same way they do on other operating systems. Note for `colorama` support: Click will automatically detect when `colorama` is available and use it. Do *not* call ``colorama.init()``! To install `colorama`, run this command:: $ pip install colorama For styling a string, the :func:`style` function can be used:: import click click.echo(click.style('Hello World!', fg='green')) click.echo(click.style('Some more text', bg='blue', fg='white')) click.echo(click.style('ATTENTION', blink=True, bold=True)) The combination of :func:`echo` and :func:`style` is also available in a single function called :func:`secho`:: click.secho('Hello World!', fg='green') click.secho('Some more text', bg='blue', fg='white') click.secho('ATTENTION', blink=True, bold=True) .. _colorama: https://pypi.python.org/pypi/colorama Pager Support ------------- In some situations, you might want to show long texts on the terminal and let a user scroll through it. This can be achieved by using the :func:`echo_via_pager` function which works similarly to the :func:`echo` function, but always writes to stdout and, if possible, through a pager. Example: .. click:example:: @click.command() def less(): click.echo_via_pager('\n'.join('Line %d' % idx for idx in range(200))) Screen Clearing --------------- .. versionadded:: 2.0 To clear the terminal screen, you can use the :func:`clear` function that is provided starting with Click 2.0. It does what the name suggests: it clears the entire visible screen in a platform-agnostic way: :: import click click.clear() Getting Characters from Terminal -------------------------------- .. versionadded:: 2.0 Normally, when reading input from the terminal, you would read from standard input. However, this is buffered input and will not show up until the line has been terminated. In certain circumstances, you might not want to do that and instead read individual characters as they are being written. For this, Click provides the :func:`getchar` function which reads a single character from the terminal buffer and returns it as a Unicode character. Note that this function will always read from the terminal, even if stdin is instead a pipe. Example:: import click click.echo('Continue? [yn] ', nl=False) c = click.getchar() click.echo() if c == 'y': click.echo('We will go on') elif c == 'n': click.echo('Abort!') else: click.echo('Invalid input :(') Note that this reads raw input, which means that things like arrow keys will show up in the platform's native escape format. The only characters translated are ``^C`` and ``^D`` which are converted into keyboard interrupts and end of file exceptions respectively. This is done because otherwise, it's too easy to forget about that and to create scripts that cannot be properly exited. Waiting for Key Press --------------------- .. versionadded:: 2.0 Sometimes, it's useful to pause until the user presses any key on the keyboard. This is especially useful on Windows where ``cmd.exe`` will close the window at the end of the command execution by default, instead of waiting. In click, this can be accomplished with the :func:`pause` function. This function will print a quick message to the terminal (which can be customized) and wait for the user to press a key. In addition to that, it will also become a NOP (no operation instruction) if the script is not run interactively. Example:: import click click.pause() Launching Editors ----------------- .. versionadded:: 2.0 Click supports launching editors automatically through :func:`edit`. This is very useful for asking users for multi-line input. It will automatically open the user's defined editor or fall back to a sensible default. If the user closes the editor without saving, the return value will be `None` otherwise the entered text. Example usage:: import click def get_commit_message(): MARKER = '# Everything below is ignored\n' message = click.edit('\n\n' + MARKER) if message is not None: return message.split(MARKER, 1)[0].rstrip('\n') Alternatively, the function can also be used to launch editors for files by a specific filename. In this case, the return value is always `None`. Example usage:: import click click.edit(filename='/etc/passwd') Launching Applications ---------------------- .. versionadded:: 2.0 Click supports launching applications through :func:`launch`. This can be used to open the default application assocated with a URL or filetype. This can be used to launch web browsers or picture viewers, for instance. In addition to this, it can also launch the file manager and automatically select the provided file. Example usage:: click.launch('http://click.pocoo.org/') click.launch('/my/downloaded/file.txt', locate=True) Printing Filenames ------------------ Because filenames might not be Unicode, formatting them can be a bit tricky. Generally, this is easier in Python 2 than on 3, as you can just write the bytes to stdout with the ``print`` function, but in Python 3, you will always need to operate in Unicode. The way this works with click is through the :func:`format_filename` function. It does a best-effort conversion of the filename to Unicode and will never fail. This makes it possible to use these filenames in the context of a full Unicode string. Example:: click.echo('Path: %s' % click.format_filename(b'foo.txt')) Standard Streams ---------------- For command line utilities, it's very important to get access to input and output streams reliably. Python generally provides access to these streams through ``sys.stdout`` and friends, but unfortunately, there are API differences between 2.x and 3.x, especially with regards to how these streams respond to Unicode and binary data. Because of this, click provides the :func:`get_binary_stream` and :func:`get_text_stream` functions, which produce consistent results with different Python versions and for a wide variety pf terminal configurations. The end result is that these functions will always return a functional stream object (except in very odd cases in Python 3; see :ref:`python3-limitations`). Example:: import click stdin_text = click.get_text_stream('stdin') stdout_binary = click.get_binary_stream('stdout') Intelligent File Opening ------------------------ .. versionadded:: 3.0 Starting with Click 3.0 the logic for opening files from the :class:`File` type is exposed through the :func:`open_file` function. It can intelligently open stdin/stdout as well as any other file. Example:: import click stdout = click.open_file('-', 'w') test_file = click.open_file('test.txt', 'w') If stdin or stdout are returned, the return value is wrapped in a special file where the context manager will prevent the closing of the file. This makes the handling of standard streams transparent and you can always use it like this:: with click.open_file(filename, 'w') as f: f.write('Hello World!\n') Finding Application Folders --------------------------- .. versionadded:: 2.0 Very often, you want to open a configuration file that belongs to your application. However, different operating systems store these configuration files in different locations depending on their standards. Click provides a :func:`get_app_dir` function which returns the most appropriate location for per-user config files for your application depending on the OS. Example usage:: import os import click import ConfigParser APP_NAME = 'My Application' def read_config(): cfg = os.path.join(click.get_app_dir(APP_NAME), 'config.ini') parser = ConfigParser.RawConfigParser() parser.read([cfg]) rv = {} for section in parser.sections(): for key, value in parser.items(section): rv['%s.%s' % (section, key)] = value return rv Showing Progress Bars --------------------- .. versionadded:: 2.0 Sometimes, you have command line scripts that need to process a lot of data, but you want to quickly show the user some progress about how long that will take. Click supports simple progress bar rendering for that through the :func:`progressbar` function. The basic usage is very simple: the idea is that you have an iterable that you want to operate on. For each item in the iterable it might take some time to do processing. So say you have a loop like this:: for user in all_the_users_to_process: modify_the_user(user) To hook this up with an automatically updating progress bar, all you need to do is to change the code to this:: import click with click.progressbar(all_the_users_to_process) as bar: for user in bar: modify_the_user(user) Click will then automatically print a progress bar to the terminal and calculate the remaining time for you. The calculation of remaining time requires that the iterable has a length. If it does not have a length but you know the length, you can explicitly provide it:: with click.progressbar(all_the_users_to_process, length=number_of_users) as bar: for user in bar: modify_the_user(user) Another useful feature is to associate a label with the progress bar which will be shown preceding the progress bar:: with click.progressbar(all_the_users_to_process, label='Modifying user accounts', length=number_of_users) as bar: for user in bar: modify_the_user(user)